Add quicklist to main menu, but disable numpad temporarily for size reasons
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fafc9acd0e
commit
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@ -10,6 +10,7 @@
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#include "color_theme.h"
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#include "color_theme.h"
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#include "menu_main.h"
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#include "menu_main.h"
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#include "menu_numpad.h"
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#include "menu_numpad.h"
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#include "menu_quicklist.h"
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#include "morse.h"
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#include "morse.h"
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#include "nano_gui.h"
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#include "nano_gui.h"
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#include "scratch_space.h"
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#include "scratch_space.h"
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@ -285,6 +286,21 @@ constexpr Button b10 PROGMEM = {
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'1'
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'1'
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};
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};
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constexpr char txtQuickList [] PROGMEM = "\x83";//star icon
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ButtonStatus_e bsIgnore();
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void osQuickList();
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constexpr Button bQuickList PROGMEM = {
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LAYOUT_BUTTON_X + 2*LAYOUT_BUTTON_PITCH_X,
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LAYOUT_BUTTON_Y + 2*LAYOUT_BUTTON_PITCH_Y,
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LAYOUT_BUTTON_WIDTH,
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LAYOUT_BUTTON_HEIGHT,
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txtQuickList,
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nullptr,
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bsIgnore,
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osQuickList,
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'Q'
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};
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constexpr char txtMenu [] PROGMEM = "\x7F";//gear icon
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constexpr char txtMenu [] PROGMEM = "\x7F";//gear icon
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ButtonStatus_e bsIgnore();
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ButtonStatus_e bsIgnore();
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void osMenu();
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void osMenu();
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@ -300,7 +316,7 @@ constexpr Button bMenu PROGMEM = {
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'M'
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'M'
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};
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};
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constexpr char txtNumpad [] PROGMEM = "\x82";
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constexpr char txtNumpad [] PROGMEM = "\x82";//numpad icon
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ButtonStatus_e bsIgnore();
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ButtonStatus_e bsIgnore();
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void osNumpad();
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void osNumpad();
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constexpr Button bNumpad PROGMEM = {
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constexpr Button bNumpad PROGMEM = {
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@ -320,7 +336,7 @@ const Button* const mainMenuButtons [] PROGMEM = {
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&bRit, &bUsb, &bLsb, &bCw, &bSpl,
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&bRit, &bUsb, &bLsb, &bCw, &bSpl,
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&b80, &b40, &b30, &b20, &b17,
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&b80, &b40, &b30, &b20, &b17,
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&b15, &b10, &bMenu, &bNumpad
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&b15, &b10, &bQuickList, &bMenu, &bNumpad
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};
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};
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const uint8_t MAIN_MENU_NUM_BUTTONS = sizeof(mainMenuButtons) / sizeof(mainMenuButtons[0]);
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const uint8_t MAIN_MENU_NUM_BUTTONS = sizeof(mainMenuButtons) / sizeof(mainMenuButtons[0]);
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@ -622,10 +638,14 @@ ButtonStatus_e bsIgnore(){
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return ButtonStatus_e::Stateless;
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return ButtonStatus_e::Stateless;
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}
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}
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void osQuickList(){
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enterSubmenu(quickListMenu);
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}
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void osMenu(){
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void osMenu(){
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enterSubmenu(setupMenu);
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enterSubmenu(setupMenu);
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}
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}
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void osNumpad(){
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void osNumpad(){
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enterSubmenu(numpadMenu);
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//enterSubmenu(numpadMenu);
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}
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}
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