Overhaul setup page with layout variables

This commit is contained in:
Reed Nightingale 2020-01-01 18:42:34 -08:00
parent 7f4169bce5
commit aa80dae425

122
setup.cpp
View File

@ -216,30 +216,77 @@ void setupKeyer(){
menuOn = 0;
}
static const unsigned int COLOR_TEXT = DISPLAY_WHITE;
static const unsigned int COLOR_BACKGROUND = DISPLAY_BLACK;
static const unsigned int COLOR_TITLE_BACKGROUND = DISPLAY_NAVY;
static const unsigned int COLOR_ACTIVE_BORDER = DISPLAY_WHITE;
static const unsigned int COLOR_INACTIVE_BORDER = DISPLAY_DARKGREY;
static const unsigned int LAYOUT_TITLE_X = 10;
static const unsigned int LAYOUT_TITLE_Y = 10;
static const unsigned int LAYOUT_TITLE_WIDTH = 300;
static const unsigned int LAYOUT_TITLE_HEIGHT = 35;
static const unsigned int LAYOUT_ITEM_X = 30;
static const unsigned int LAYOUT_ITEM_Y = LAYOUT_TITLE_Y + LAYOUT_TITLE_HEIGHT + 5;
static const unsigned int LAYOUT_ITEM_WIDTH = 260;
static const unsigned int LAYOUT_ITEM_HEIGHT = 30;
static const unsigned int LAYOUT_ITEM_PITCH_Y = 31;
const char MI_SET_FREQ [] PROGMEM = "Set Freq...";
const char MI_SET_BFO [] PROGMEM = "Set BFO...";
const char MI_CW_DELAY [] PROGMEM = "CW Delay...";
const char MI_CW_KEYER [] PROGMEM = "CW Keyer...";
const char MI_TOUCH [] PROGMEM = "Touch Screen...";
const char MI_EXIT [] PROGMEM = "Exit";
enum MenuIds {
MENU_SET_FREQ,
MENU_SET_BFO,
MENU_CW_DELAY,
MENU_CW_KEYER,
MENU_TOUCH,
MENU_EXIT,
MENU_TOTAL
};
const char* const menuItems [MENU_TOTAL] PROGMEM {
MI_SET_FREQ,
MI_SET_BFO,
MI_CW_DELAY,
MI_CW_KEYER,
MI_TOUCH,
MI_EXIT
};
void drawSetupMenu(){
displayClear(DISPLAY_BLACK);
displayText("Setup", 10, 10, 300, 35, DISPLAY_WHITE, DISPLAY_NAVY, DISPLAY_WHITE);
displayRect(10,10,300,220, DISPLAY_WHITE);
displayRawText("Set Freq...", 30, 50, DISPLAY_WHITE, DISPLAY_NAVY);
displayRawText("Set BFO...", 30, 80, DISPLAY_WHITE, DISPLAY_NAVY);
displayRawText("CW Delay...", 30, 110, DISPLAY_WHITE, DISPLAY_NAVY);
displayRawText("CW Keyer...", 30, 140, DISPLAY_WHITE, DISPLAY_NAVY);
displayRawText("Touch Screen...", 30, 170, DISPLAY_WHITE, DISPLAY_NAVY);
displayRawText("Exit", 30, 200, DISPLAY_WHITE, DISPLAY_NAVY);
displayClear(COLOR_BACKGROUND);
strcpy_P(b,(const char*)F("Setup"));
displayText(b, LAYOUT_TITLE_X, LAYOUT_TITLE_Y, LAYOUT_TITLE_WIDTH, LAYOUT_TITLE_HEIGHT, COLOR_TEXT, COLOR_TITLE_BACKGROUND, COLOR_ACTIVE_BORDER);
for(unsigned int i = 0; i < MENU_TOTAL; ++i){
strcpy_P(b,(const char*)pgm_read_word(&(menuItems[i])));
displayText(b, LAYOUT_ITEM_X, LAYOUT_ITEM_Y + i*LAYOUT_ITEM_PITCH_Y, LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_TEXT, COLOR_BACKGROUND, COLOR_INACTIVE_BORDER);
}
}
static int prevPuck = -1;
void movePuck(int i){
if (prevPuck >= 0)
displayRect(15, 49 + (prevPuck * 30), 290, 25, DISPLAY_NAVY);
displayRect(15, 49 + (i * 30), 290, 25, DISPLAY_WHITE);
static int prevPuck = 1;//Start value at 1 so that on init, when we get called with 0, we'll update
//Don't update if we're already on the right selection
if(prevPuck == i){
return;
}
//Clear old
displayRect(LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (prevPuck*LAYOUT_ITEM_PITCH_Y), LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_INACTIVE_BORDER);
//Draw new
displayRect(LAYOUT_ITEM_X, LAYOUT_ITEM_Y + (i*LAYOUT_ITEM_PITCH_Y), LAYOUT_ITEM_WIDTH, LAYOUT_ITEM_HEIGHT, COLOR_ACTIVE_BORDER);
prevPuck = i;
}
void doSetup2(){
static const unsigned int COUNTS_PER_ITEM = 10;
int select=0, i, btnState;
drawSetupMenu();
@ -256,13 +303,13 @@ void doSetup2(){
i = enc_read();
if (i > 0){
if (select + i < 60)
if (select + i < MENU_TOTAL*COUNTS_PER_ITEM)
select += i;
movePuck(select/10);
movePuck(select/COUNTS_PER_ITEM);
}
if (i < 0 && select - i >= 0){
if (i < 0 && select + i >= 0){
select += i; //caught ya, i is already -ve here, so you add it
movePuck(select/10);
movePuck(select/COUNTS_PER_ITEM);
}
if (!btnDown()){
@ -276,19 +323,40 @@ void doSetup2(){
}
active_delay(300);
if (select < 10)
switch(select/COUNTS_PER_ITEM){
case MENU_SET_FREQ:
{
setupFreq();
else if (select < 20 )
break;
}
case MENU_SET_BFO:
{
setupBFO();
else if (select < 30 )
break;
}
case MENU_CW_DELAY:
{
setupCwDelay();
else if (select < 40)
break;
}
case MENU_CW_KEYER:
{
setupKeyer();
else if (select < 50)
break;
}
case MENU_TOUCH:
{
setupTouch();
else
break; //exit setup was chosen
//setupExit();
break;
}
case MENU_EXIT:
default:
{
Serial.println(F("Exiting menu"));
menuOn = 0;
break;
}
}//switch
//redraw
drawSetupMenu();
}