Unpack progmem fully
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@ -29,14 +29,17 @@ Menu_t* const rootMenu = &mainMenu;
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bool mainMenuSelecting = false;//Tracks if we're selecting buttons with knob, or adjusting frequency
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int16_t mainMenuSelectedItemRaw = 0;//Allow negative only for easier checks on wrap around
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extern Button* const* buttons;
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void drawMainMenu(void)
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{
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displayClear(COLOR_BACKGROUND);
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Button button;
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Button* bp;
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for(uint8_t i = 0; i < MAIN_MENU_NUM_BUTTONS; ++i){
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memcpy_P(&button, mainMenuButtons[i], sizeof(Button));
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displayText(button.text, button.x, button.y, button.w, button.h, COLOR_INACTIVE_TEXT, COLOR_INACTIVE_BACKGROUND, COLOR_INACTIVE_BORDER);
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Serial.println(button.text);
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memcpy_P(&bp, &(mainMenuButtons[i]), sizeof(bp));
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memcpy_P(&button,bp,sizeof(button));
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drawButton(&button);
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}
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}
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@ -74,8 +77,13 @@ void mainMenuTune(int16_t knob)
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current_freq = new_freq;
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Button button;
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memcpy_P(&button, mainMenuButtons[0], sizeof(button));
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displayText(button.text, button.x, button.y, button.w, button.h, COLOR_INACTIVE_TEXT, COLOR_INACTIVE_BACKGROUND, COLOR_INACTIVE_BORDER);
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if(Vfo_e::VFO_A == globalSettings.activeVfo){
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memcpy_P(&button,&bVfoA,sizeof(button));
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}
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else{
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memcpy_P(&button,&bVfoB,sizeof(button));
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}
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drawButton(&button);
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}
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MenuReturn_e runMainMenu(const ButtonPress_e tuner_button,
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@ -111,7 +119,9 @@ MenuReturn_e runMainMenu(const ButtonPress_e tuner_button,
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if(mainMenuSelecting){
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uint8_t menu_index = mainMenuSelectedItemRaw/MENU_KNOB_COUNTS_PER_ITEM;
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Button button;
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memcpy_P(&button,mainMenuButtons[menu_index],sizeof(button));
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Button* bp;
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memcpy_P(&bp,&(mainMenuButtons[menu_index]),sizeof(bp));
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memcpy_P(&button,bp,sizeof(button));
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endSelector(&button);
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//TODO: activate button
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