Add some button printout debugging, and center the button grid
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ad2e8341d5
commit
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11
ubitx_ui.cpp
11
ubitx_ui.cpp
@ -32,7 +32,7 @@ static const unsigned int LAYOUT_MODE_TEXT_Y = LAYOUT_VFO_LABEL_Y + LAYOUT_VFO_L
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static const unsigned int LAYOUT_MODE_TEXT_WIDTH = 320;
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static const unsigned int LAYOUT_MODE_TEXT_WIDTH = 320;
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static const unsigned int LAYOUT_MODE_TEXT_HEIGHT = 36;
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static const unsigned int LAYOUT_MODE_TEXT_HEIGHT = 36;
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static const unsigned int LAYOUT_BUTTON_X = 0;
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static const unsigned int LAYOUT_BUTTON_X = 2;
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static const unsigned int LAYOUT_BUTTON_Y = LAYOUT_MODE_TEXT_Y + LAYOUT_MODE_TEXT_HEIGHT + 1;
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static const unsigned int LAYOUT_BUTTON_Y = LAYOUT_MODE_TEXT_Y + LAYOUT_MODE_TEXT_HEIGHT + 1;
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static const unsigned int LAYOUT_BUTTON_WIDTH = 60;
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static const unsigned int LAYOUT_BUTTON_WIDTH = 60;
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static const unsigned int LAYOUT_BUTTON_HEIGHT = 36;
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static const unsigned int LAYOUT_BUTTON_HEIGHT = 36;
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@ -463,6 +463,8 @@ void enterFreq(){
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if(button.x < ts_point.x && ts_point.x < x2 &&
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if(button.x < ts_point.x && ts_point.x < x2 &&
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button.y < ts_point.y && ts_point.y < y2){
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button.y < ts_point.y && ts_point.y < y2){
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Serial.print(F("Entered key: "));
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Serial.println(button.text);
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switch(button.id){
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switch(button.id){
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case KEYS_OK:
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case KEYS_OK:
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{
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{
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@ -825,6 +827,13 @@ void setCwTone(){
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}
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}
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void doCommand(Button* button){
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void doCommand(Button* button){
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Serial.print(F("Doing command: "));
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Serial.print(button->text);
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Serial.print(F(", Hitbox: "));
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Serial.print(button->x);Serial.print(F(","));
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Serial.print(button->y);Serial.print(F(";"));
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Serial.print(button->x + button->w);Serial.print(F(","));
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Serial.println(button->y + button->h);
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switch(button->id){
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switch(button->id){
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case BUTTON_RIT:
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case BUTTON_RIT:
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{
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{
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